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Sunday, 24 November 2024

5. Implementation : 3

 5. Implementation : 3

As always I begin by stating the 'state' of my productivity, which quite surprisingly was at its highest today. A lot of things were checked off my list. I finally almost finished a rough prototype of the basic concept of the game. I was able to convert the raw data ( present in code) to a visual much easier to read representation. 

Each attribute/detail of the person which was randomly generated and stored in a global variable, is now used by ($Label) to display in the form of text. Furthermore since they are global variables, I was able to utilise them to form conditions, thus allowing me to make decisions that abide by rules.. for ex :

        -> no person over the age of 40 can be given the antivirus for            free..

by accessing the global 'age' variable whose content was randomly generated by what I call RGS or Random.Generation.System. Now that I access the variable I can use it in the 'if' statement.

By making two buttons, one green and the other red, I provide the player the opportunity to decide between giving the antivirus for free(green) and for a price(red)

If the player sells the antidote for free to any person whose age is above 40, A temporary label says 'YOU ARE WRONG'

The if condition is as follows:

 Green button pressed...

  If age > 40:

   Label.text = "You are wrong"

  Else:

   Label.text = "You are right"

And vice versa for the RED BUTTON. I also added the ability to implement multiple conditions in the code.

That is all...


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